初始文件
This commit is contained in:
JZ 2024-10-11 18:09:54 +08:00
parent 3147261bf5
commit 9a5bd987fc
96 changed files with 11256 additions and 0 deletions

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[InternetShortcut]
URL=https://docs.cocos.com/creator/manual/en/scripting/setup.html#custom-script-template

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.gitignore vendored Normal file
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#///////////////////////////
# Cocos Creator 3D Project
#///////////////////////////
library/
temp/
local/
build/
profiles/
native
#//////////////////////////
# NPM
#//////////////////////////
node_modules/
#//////////////////////////
# VSCode
#//////////////////////////
.vscode/
#//////////////////////////
# WebStorm
#//////////////////////////
.idea/

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import { _decorator, clamp, macro, sys, Component, Enum, SpriteAtlas, view, EventTouch, Sprite, Vec2, Node, UITransform, SpriteFrame, Vec3, instantiate, input, Input, EventKeyboard, KeyCode, Prefab, RichText, Event, Button, resources, EventMouse, log, math } from 'cc';
const { ccclass, property } = _decorator;
// import { _decorator, clamp, macro, sys, Component, Enum, SpriteAtlas, view, EventTouch, Sprite, Vec2, Node, UITransform, SpriteFrame, Vec3, instantiate, input, Input, EventKeyboard, KeyCode, Prefab, RichText, Event, Button, resources, EventMouse, log, math } from 'cc';
// const { ccclass, property } = _decorator;
enum MomovingDirectionve {
No,
X,
Y,
XY,
}
@ccclass('ActionController') // 动作控制器
export class ActionController extends Component {
@property({
type: Enum(MomovingDirectionve),
displayName: "移动方向"
})
public direction: MomovingDirectionve = MomovingDirectionve.No;
@property({
visible() { return this.direction === MomovingDirectionve.X || this.direction === MomovingDirectionve.XY || this.direction === MomovingDirectionve.Y }
})
@property({ displayName: "边缘位置" })
public offset: number = 40;
public touchState: boolean = false;
public touchStartPos: Vec2 = new Vec2();
private xMin: number = -550;
private xMax: number = 600;
private yMin: number = 1000;
private yMax: number = -1000;
targetNode: Node = null;
speed: number = 4;
private keyDown = {}
onLoad() {
this.listeningTouch();
this.listeningKey();
this.getAllComponents();
}
start() {
this.init();
this.checkResolution();
}
init() { /* TODO 根据发布的平台自动判断运行逻辑 */ }
getAllComponents() {
this.targetNode = this.node;
}
listeningKey() {
input.on(Input.EventType.KEY_DOWN, (event) => { this.keyDown[event.keyCode] = true; }, this);
input.on(Input.EventType.KEY_UP, (event) => { this.keyDown[event.keyCode] = false; }, this);
}
listeningTouch() {
this.node.on(Node.EventType.TOUCH_START, this.onTouchStart, this);
this.node.on(Node.EventType.TOUCH_MOVE, this.onTouchMove, this);
this.node.on(Node.EventType.TOUCH_END, this.onTouchEnd, this);
this.node.on(Node.EventType.TOUCH_CANCEL, this.onTouchCancel, this);
}
checkResolution() {
const viewportRect = view.getViewportRect();
log(`Viewport Rect: ${viewportRect.width} x ${viewportRect.height}`);
const visibleSize = view.getVisibleSize();
log(`Visible Size: ${visibleSize.width} x ${visibleSize.height}`);
this.xMax = visibleSize.width / 2 - this.offset;
this.xMin = -visibleSize.width / 2 + this.offset;
this.yMax = visibleSize.height / 2 - this.offset;
this.yMin = -visibleSize.height / 2 + this.offset;
}
update(deltaTime: number) {
if (this.keyDown[KeyCode.KEY_A]) { this.moveLeft(); }
if (this.keyDown[KeyCode.KEY_D]) { this.moveRight(); }
if (this.keyDown[KeyCode.KEY_W]) { this.moveUp(); }
if (this.keyDown[KeyCode.KEY_S]) { this.moveDown(); }
}
onTouchStart(event: EventTouch) {
const touchLocation = event.getUILocation();
this.touchStartPos.set(touchLocation.x, touchLocation.y); // 记录初始触摸位置
this.touchState = true;
}
onTouchMove(event: EventTouch) {
const touchLocation = event.getUILocation();
const deltaX = touchLocation.x - this.touchStartPos.x; // 计算手指滑动的X轴距离
const deltaY = touchLocation.y - this.touchStartPos.y; // 计算手指滑动的Y轴距离
this.updatePosition(deltaX, deltaY); // 根据滑动距离更新节点位置
this.touchStartPos.set(touchLocation.x, touchLocation.y); // 更新触摸起点
}
onTouchEnd(event: EventTouch) {
this.touchState = false;
}
onTouchCancel(event: EventTouch) {
this.touchState = false;
}
updatePosition(deltaX: number, deltaY: number) {
let newPosX = this.targetNode.position.x;
let newPosY = this.targetNode.position.y;
if (this.direction == MomovingDirectionve.X || this.direction == MomovingDirectionve.XY) {
newPosX = clamp(newPosX + deltaX, this.xMin, this.xMax);
}
if (this.direction == MomovingDirectionve.Y || this.direction == MomovingDirectionve.XY) {
newPosY = clamp(newPosY + deltaY, this.yMin, this.yMax);
}
this.targetNode.setPosition(new Vec3(newPosX, newPosY, 0));
}
moveUp() { this.move(0, this.speed); }
moveDown() { this.move(0, -this.speed); }
moveLeft() { this.move(-this.speed, 0); }
moveRight() { this.move(this.speed, 0); }
private move(offsetX: number, offsetY: number) {
const currentPosition = this.node.position;
const newPosition = new Vec3(currentPosition.x + offsetX, currentPosition.y + offsetY, currentPosition.z);
this.node.setPosition(newPosition);
}
onDestroy(): void {
//input.off(Input.EventType.KEY_DOWN, this.onKeyDown, this);
this.node.off(Node.EventType.TOUCH_START, this.onTouchStart, this);
this.node.off(Node.EventType.TOUCH_MOVE, this.onTouchMove, this);
this.node.off(Node.EventType.TOUCH_END, this.onTouchEnd, this);
this.node.off(Node.EventType.TOUCH_CANCEL, this.onTouchCancel, this);
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "e8ad280d-99c3-420d-9aaa-6135dc328f7d",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Component, Node,clamp, EventTouch, Vec2, Rect, misc } from 'cc';
const { ccclass, property } = _decorator;
@ccclass('BackgroundDrag')
export class BackgroundDrag extends Component {
private startTouchPos: Vec2 = new Vec2(0, 0); // 记录初始触摸位置
private startNodePos: Vec2 = new Vec2(0, 0); // 记录初始节点位置
@property(Node)
public backgroundNode: Node = null; // 拖动的背景节点
// 限制背景移动的范围
@property(Rect)
public movementBounds: Rect = new Rect(0, 0, 1000, 1000);
onLoad() {
this.backgroundNode.on(Node.EventType.TOUCH_START, this.onTouchStart, this);
this.backgroundNode.on(Node.EventType.TOUCH_MOVE, this.onTouchMove, this);
}
onTouchStart(event: EventTouch) {
this.startTouchPos = event.getLocation(); // 获取触摸起始点
this.startNodePos = new Vec2(this.backgroundNode.position.x, this.backgroundNode.position.y); // 记录背景节点的起始位置
}
onTouchMove(event: EventTouch) {
const touchPos = event.getLocation();
const delta = touchPos.subtract(this.startTouchPos);
let newPos = this.startNodePos.add(delta);
// 限制新位置在给定的范围内
newPos.x = clamp(newPos.x, this.movementBounds.xMin, this.movementBounds.xMax);
newPos.y = clamp(newPos.y, this.movementBounds.yMin, this.movementBounds.yMax);
this.backgroundNode.setPosition(newPos.x, newPos.y, this.backgroundNode.position.z);
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "e1597375-2a7e-4723-9a56-d1bd51dc0337",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Component, RichText } from 'cc';
const { ccclass, property } = _decorator;
@ccclass('ChangeWorldColor')
export class ChangeWorldColor extends Component {
@property({ type: RichText })
public richText: RichText | null = null; // 关联的RichText组件
@property
public numDay: number = 1; // 领取的天数
public numTotal: number = 7; // 总共的天数
public content: string = ''; // 显示的内容
@property
public isClaimed: boolean = false; // 控制内容是否显示“已领取”的开关
start() {
this.content = "第" + this.numDay + "天";
// 每次开始时根据开关状态更新RichText
//TODO 从服务器获取是否领取
this.updateRichText();
}
// 根据开关状态更新RichText内容和颜色
updateRichText() {
if (!this.richText) return; // 如果RichText组件为空则不执行
if (this.isClaimed) {
// 如果已领取,则设置文字为灰色,并显示“已领取”
this.richText.string = "<color=#808080>"+ this.content+"</color>";
} else {
// 否则可以设置为默认的正常状态或其他内容
this.richText.string = "<color=#000000>"+ this.content+"</color>";
}
console.log('RichText内容已更新');
}
// 手动调用的更新函数可以在编辑器中改变isClaimed属性后调用
public triggerUpdate() {
this.updateRichText();
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "837ccc7d-9c1f-47c0-87b3-61c1e04441d4",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Component, Node, EventTouch, tween, Vec3, UIOpacity, Color, Sprite, Label } from 'cc';
const { ccclass, property } = _decorator;
@ccclass('ClickEffect')
export class ClickEffect extends Component {
@property
public enableOpacityEffect: boolean = true; // 控制透明度效果的开关
private isClicked: boolean = false; // 点击后锁定状态
start() {
// 为节点添加触摸事件监听器
this.node.on(Node.EventType.TOUCH_START, this.onTouchStart, this);
this.node.on(Node.EventType.TOUCH_END, this.onTouchEnd, this);
this.node.on(Node.EventType.TOUCH_CANCEL, this.onTouchCancel, this);
// 初始化节点的透明度组件
if (!this.node.getComponent(UIOpacity)) {
this.node.addComponent(UIOpacity);
}
}
onTouchStart(event: EventTouch) {
if (this.isClicked) return; // 如果已经点击,不执行
// 点击时缩小节点
tween(this.node)
.to(0.1, { scale: new Vec3(0.9, 0.9, 0.9) })
.start();
// 仅在启用透明度效果时才进行透明度变化
if (this.enableOpacityEffect) {
// 更强烈的淡入效果,将透明度设置为 150部分透明
tween(this.node.getComponent(UIOpacity))
.to(0.1, { opacity: 150 })
.start();
}
}
onTouchEnd(event: EventTouch) {
if (this.isClicked) return; // 如果已经点击,不执行
// 还原节点大小
tween(this.node)
.to(0.1, { scale: new Vec3(1, 1, 1) })
.start();
// 仅在启用透明度效果时才恢复透明度
if (this.enableOpacityEffect) {
// 强烈的淡出效果,透明度还原为 255完全不透明
tween(this.node.getComponent(UIOpacity))
.to(0.1, { opacity: 255 })
.start();
}
// 获取 Sprite 组件并将节点变为灰色
const sprite = this.node.getComponent(Sprite);
if (sprite) {
sprite.color = new Color(128, 128, 128); // 设置节点为灰色
}
// 修改节点的 Label 文字为 "已领取"
const labelNode = this.node.getChildByName("Label");
if (labelNode) {
const label = labelNode.getComponent(Label);
if (label) {
label.string = "已领取";
}
}
// 设置为已点击状态,防止重复点击
this.isClicked = true;
console.log('节点被点击了,已领取');
}
onTouchCancel(event: EventTouch) {
if (this.isClicked) return; // 如果已经点击,不执行
// 当触摸被取消时,恢复大小
tween(this.node)
.to(0.1, { scale: new Vec3(1, 1, 1) })
.start();
// 仅在启用透明度效果时才恢复透明度
if (this.enableOpacityEffect) {
tween(this.node.getComponent(UIOpacity))
.to(0.1, { opacity: 255 })
.start();
}
}
onDestroy() {
// 移除事件监听,防止内存泄漏
this.node.off(Node.EventType.TOUCH_START, this.onTouchStart, this);
this.node.off(Node.EventType.TOUCH_END, this.onTouchEnd, this);
this.node.off(Node.EventType.TOUCH_CANCEL, this.onTouchCancel, this);
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "896e6537-c3eb-41ec-9bdd-592f52510ed0",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Button, Component, Node, RichText } from 'cc';
const { ccclass, property } = _decorator;
@ccclass('FeedManager')
export class FeedManager extends Component {
//取消按钮
@property(Button)
public cancelBtn: Button = null;
//确认按钮
@property(Button)
public confirmBtn: Button = null;
//设置文本字体颜色为黑色
@property
public textColor: string = '#000000';
public richText: RichText;
start() {
//this.richText.string = "<color="+this.textColor+">"+this.richText.string+"</color>";
//监听按钮事件
this.cancelBtn.node.on('click', this.cancel, this);
this.confirmBtn.node.on('click', this.confirm, this);
}
//取消
public cancel() {
console.log('取消');
}
//确认
public confirm() {
console.log('确认');
//隐藏当前界面
this.node.active = false;
}
update(deltaTime: number) {
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "fe71ae9b-d3fc-47fe-8e82-57877fb17fe4",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Component, Node, tween, Sprite, UIOpacity } from 'cc';
const { ccclass, property } = _decorator;
@ccclass('FillSpriteEffect')
export class FillSpriteEffect extends Component {
@property
public fillDuration: number = 2; // 控制填充速度,单位为秒
@property
public enableFillEffect: boolean = false; // 控制是否启用图片显示的开关
start() {
// 确保节点有 Sprite 组件
const sprite = this.node.getComponent(Sprite);
const opacity = this.node.getComponent(UIOpacity);
if (sprite && opacity) {
// 设置初始透明度为 0完全透明
opacity.opacity = 0;
// 设置填充类型为 HORIZONTAL从左到右
sprite.type = Sprite.Type.FILLED;
sprite.fillType = Sprite.FillType.HORIZONTAL;
sprite.fillStart = 0; // 填充起点设为 0
sprite.fillRange = 0; // 初始状态 fillRange 为 0表示完全不显示
}
}
// 触发效果的方法,可以在外部调用这个方法
public triggerFillEffect() {
if (this.enableFillEffect) {
// 确保节点有 Sprite 和 UIOpacity 组件
const sprite = this.node.getComponent(Sprite);
const opacity = this.node.getComponent(UIOpacity);
if (sprite && opacity) {
// 先将透明度从 0 变为 255完全显示
tween(opacity)
.to(0.5, { opacity: 255 }) // 0.5秒内将透明度提升到 255
.start();
// 然后填充图片,从 0% 到 100%
tween(sprite)
.to(this.fillDuration, { fillRange: 1 }) // fillRange 从 0 变化到 1
.start();
}
}
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "f6bac1e1-b5e9-445a-be05-e4f6f471e860",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Component, Node } from 'cc';
const { ccclass, property } = _decorator;
@ccclass('MessageManager')
export class MessageManager extends Component {
start() {
}
update(deltaTime: number) {
}
//处理逻辑
public handleMessage(msg: string) {
//获取服务器消息队列
console.log('处理消息:' + msg);
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "304d442e-f93c-477c-aa33-f3f55ea93690",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Component, Node } from 'cc';
const { ccclass, property } = _decorator;
@ccclass('NewComponent')
export class NewComponent extends Component {
start() {
}
update(deltaTime: number) {
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "71617204-383e-4a41-bd31-16fb3c55d968",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Component, Node } from 'cc';
const { ccclass, property } = _decorator;
@ccclass('ReceiveFeed')
export class ReceiveFeed extends Component {
start() {
}
update(deltaTime: number) {
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "c1476d18-69b6-4c4a-8e4d-1d775790d86a",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Button, Component, Node } from 'cc';
import { FillSpriteEffect } from './FillSpriteEffect';
import { ChangeWorldColor } from './ChangeWorldColor'
const { ccclass, property } = _decorator;
@ccclass('TaskManager')
export class TaskManager extends Component {
//领取饲料按钮
@property
public getFeedBtn: Button = null;
//点击互动能手按钮
public getInteractBtn: Node = null;
//点赞达人
public getLikeBtn: Node = null;
@property(FillSpriteEffect)
public fillEffects: FillSpriteEffect[] = [];
@property(ChangeWorldColor)
public changeWorldColor: ChangeWorldColor[] = [];
private lineNum: number = 0;
//是否领取
private isGetFeed: boolean = false;
protected onLoad(): void {
//this.lineNum=this.fillEffects.length;
this.getFeedBtn = this.node.getChildByName('领取').getComponent(Button);
}
start() {
//领取饲料按钮点击事件
this.getFeedBtn.node.on('click', this.getFeed, this);
}
update(deltaTime: number) {
}
//领取饲料
public getFeed() {
//TODO 判断是否有饲料可以领取
//TODO 向服务器发送领取饲料请求
//模拟
if (!this.isGetFeed) {
this.isGetFeed = true;
if (this.lineNum < this.fillEffects.length) {
this.fillEffects[this.lineNum].triggerFillEffect();
this.changeWorldColor[this.lineNum].isClaimed = true;
this.changeWorldColor[this.lineNum].triggerUpdate();
this.lineNum++;
}
}
}
//初始化设置
public init() {
//服务器获取今天是否已经领取
if (this.isGetFeed) {
//已经领取过 设置为灰色
} else {
this.isGetFeed = false;
}
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "22638782-b70e-4bb1-ad75-a479dff649dc",
"files": [],
"subMetas": {},
"userData": {}
}

7
package.json Normal file
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{
"name": "RunChicken01",
"uuid": "8e5a575e-3b14-41d6-b289-d1a259981160",
"creator": {
"version": "3.8.0"
}
}

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{
"__version__": "1.3.6"
}

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{
"__version__": "3.0.7",
"game": {
"name": "未知游戏",
"app_id": "UNKNOW",
"c_id": "0"
},
"appConfigMaps": [
{
"app_id": "UNKNOW",
"config_id": "929d69"
}
],
"configs": [
{
"app_id": "UNKNOW",
"config_id": "929d69",
"config_name": "Default",
"config_remarks": "",
"services": []
}
]
}

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{
"__version__": "1.0.1"
}

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{
"__version__": "1.0.7",
"modules": {
"cache": {
"base": {
"_value": true
},
"graphcis": {
"_value": true
},
"gfx-webgl": {
"_value": true
},
"gfx-webgl2": {
"_value": true
},
"animation": {
"_value": true
},
"skeletal-animation": {
"_value": false
},
"3d": {
"_value": false
},
"2d": {
"_value": true
},
"xr": {
"_value": false
},
"ui": {
"_value": true
},
"particle": {
"_value": false
},
"physics": {
"_value": false,
"_option": "physics-ammo"
},
"physics-ammo": {
"_value": false
},
"physics-cannon": {
"_value": false
},
"physics-physx": {
"_value": false
},
"physics-builtin": {
"_value": false
},
"physics-2d": {
"_value": true,
"_option": "physics-2d-box2d"
},
"physics-2d-box2d": {
"_value": false
},
"physics-2d-builtin": {
"_value": false
},
"intersection-2d": {
"_value": true
},
"primitive": {
"_value": false
},
"profiler": {
"_value": true
},
"occlusion-query": {
"_value": false
},
"geometry-renderer": {
"_value": false
},
"debug-renderer": {
"_value": false
},
"particle-2d": {
"_value": true
},
"audio": {
"_value": true
},
"video": {
"_value": true
},
"webview": {
"_value": true
},
"tween": {
"_value": true
},
"websocket": {
"_value": false
},
"websocket-server": {
"_value": false
},
"terrain": {
"_value": false
},
"light-probe": {
"_value": false
},
"tiled-map": {
"_value": true
},
"spine": {
"_value": true
},
"dragon-bones": {
"_value": true
},
"marionette": {
"_value": false
},
"custom-pipeline": {
"_value": false
}
},
"includeModules": [
"2d",
"animation",
"audio",
"base",
"dragon-bones",
"gfx-webgl",
"gfx-webgl2",
"intersection-2d",
"particle-2d",
"physics-2d-box2d",
"profiler",
"spine",
"tiled-map",
"tween",
"ui",
"video",
"webview"
],
"noDeprecatedFeatures": {
"value": false,
"version": ""
},
"flags": {}
}
}

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{
"__version__": "1.0.0",
"information": {
"customSplash": {
"id": "customSplash",
"label": "customSplash",
"enable": true,
"customSplash": {
"complete": false,
"form": "https://creator-api.cocos.com/api/form/show?sid=32edf949a70a98218aea91590ea1c4fe"
}
},
"removeSplash": {
"id": "removeSplash",
"label": "removeSplash",
"enable": true,
"removeSplash": {
"complete": false,
"form": "https://creator-api.cocos.com/api/form/show?sid=32edf949a70a98218aea91590ea1c4fe"
}
}
}
}

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{
"__version__": "1.0.3"
}

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{
"__version__": "1.0.5",
"general": {
"designResolution": {
"width": 750,
"height": 1334,
"fitHeight": false,
"fitWidth": false
}
}
}

9
tsconfig.json Normal file
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{
/* Base configuration. Do not edit this field. */
"extends": "./temp/tsconfig.cocos.json",
/* Add your custom configuration here. */
"compilerOptions": {
"strict": false
}
}